Overwatch 2 - Samoa
I worked on the divider tank area. I modeled everything inside of the fish tanks. Multiple artists were involved in creating the level. Map lead: Phil Wang.

I worked on the divider tank area. I modeled everything inside of the fish tanks. Multiple artists were involved in creating the level. Map lead: Phil Wang.

Each one of the corals were designed by me. The fish animate and are representative of the local speciation. All assets are handpainted. Vertex deformations were applied to help sell the idea of water.

Each one of the corals were designed by me. The fish animate and are representative of the local speciation. All assets are handpainted. Vertex deformations were applied to help sell the idea of water.

I modeled, textured, and created the visual motif of everything inside of the fish tanks.

I modeled, textured, and created the visual motif of everything inside of the fish tanks.

I remodeled this crate design from Gibraltar. This asset was redesigned using trimsheets and decal overlay. This allowed us to colorize the asset for this map as well as reduce unnecessary drawcalls.

I remodeled this crate design from Gibraltar. This asset was redesigned using trimsheets and decal overlay. This allowed us to colorize the asset for this map as well as reduce unnecessary drawcalls.

I modeled, UV'd, textured and created materials for everything in the fish tank arrangements. The interior space here was worked on by Justin McMillan

I modeled, UV'd, textured and created materials for everything in the fish tank arrangements. The interior space here was worked on by Justin McMillan

I modeled, UV'd, textured and created materials for everything in the fish tank arrangements. This was inside of the space worked on by Justin McMillan

I modeled, UV'd, textured and created materials for everything in the fish tank arrangements. This was inside of the space worked on by Justin McMillan

Overwatch 2 - Samoa

More artwork